Per-rarity odds for Neo Revelation booster packs (Classic WOTC (1999-2003) model). Each pack: 7× commons, 3× uncommons, 1× rare.
| Rarity | Avg per pack | Pull rate | In this set |
|---|---|---|---|
| Rare Holo | 0.34 per pack | 1 in 3 packs | 14 cards |
| Rare | 0.66 per pack | 1 in 2 packs | 13 cards |
| Uncommon | 3.0 per pack | Every pack | 17 cards |
| Common | 7.0 per pack | Every pack | 20 cards |
A pack draws one card per slot; weights are normalized across only the rarities that exist in Neo Revelation, so these are set-specific, not generic. Rates are community-approximated, not official, and are the exact rates this simulator uses. There's also a rare God Pack (all hits) at roughly 1 in 1,000.
Highest-value pulls and roughly how often each one appears.







