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Gym Heroes pull rates

Per-rarity odds for Gym Heroes booster packs (Classic WOTC (1999-2003) model). Each pack: 7× commons, 3× uncommons, 1× rare.

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Odds per pack by rarity

RarityAvg per packPull rateIn this set
Rare Holo0.34 per pack1 in 3 packs19 cards
Rare0.66 per pack1 in 2 packs23 cards
Uncommon3.0 per packEvery pack42 cards
Common7.0 per packEvery pack42 cards

A pack draws one card per slot; weights are normalized across only the rarities that exist in Gym Heroes, so these are set-specific, not generic. Rates are community-approximated, not official, and are the exact rates this simulator uses. There's also a rare God Pack (all hits) at roughly 1 in 1,000.

Best chase cards in Gym Heroes

Highest-value pulls and roughly how often each one appears.

Sabrina's Gengar
Sabrina's Gengar
~1 in 56$550
Erika's Dragonair
Erika's Dragonair
~1 in 56$393
Blaine's Moltres
Blaine's Moltres
~1 in 56$243
Rocket's Moltres
Rocket's Moltres
~1 in 56$229
Rocket's Scyther
Rocket's Scyther
~1 in 56$209
Lt. Surge's Fearow
Lt. Surge's Fearow
~1 in 56$200
Misty
Misty
~1 in 56$178
Rocket's Snorlax
Rocket's Snorlax
~1 in 35$174
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