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Call of Legends pull rates

Per-rarity odds for Call of Legends booster packs (Scarlet & Violet (2023+) model). Each pack: 4× commons, 3× uncommons, 1× reverse (reverse holo), 1× hit.

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Odds per pack by rarity

RarityAvg per packPull rateIn this set
Rare Holo0.20 per pack1 in 5 packs33 cards
Rare0.90 per packEvery pack17 cards
Uncommon3.4 per packEvery pack25 cards
Common4.5 per packEvery pack31 cards

A pack draws one card per slot; weights are normalized across only the rarities that exist in Call of Legends, so these are set-specific, not generic. Rates are community-approximated, not official, and are the exact rates this simulator uses. There's also a rare God Pack (all hits) at roughly 1 in 1,000.

Best chase cards in Call of Legends

Highest-value pulls and roughly how often each one appears.

Rayquaza
Rayquaza
~1 in 162$1,013
Rayquaza
Rayquaza
~1 in 162$750
Suicune
Suicune
~1 in 162$255
Lugia
Lugia
~1 in 162$189
Umbreon
Umbreon
~1 in 162$173
Darkness Energy
Darkness Energy
~1 in 7$150
Water Energy
Water Energy
~1 in 7$146
Lightning Energy
Lightning Energy
~1 in 7$115
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